Oh, ubisoft, how much nostalgia, sadness, delight is associated with this organization. I remember how I was just a village and began to go through the first part of this franchise. Tears are found from how it was a long time ago. In those distant times, this game captured the hearts of many thousands of players. Then came a series of a great trilogy about a guy from Italy. And then the series began to decline, not counting the fourth . But today I want to tell my impressions about Origins . Well, let’s proceed to our immersion in this world of great disappointments.
Expectations
It is still fresh in memory, as the first trailers showed, the first gameplay videos. Yes, then everyone thought that the series would go to progression thanks to the new mechanics and the new style of the narrative. According to the presentations, there was a feeling that the game would combine the best sides of the Witcher with the Dark Souls combat system. But as a result, they took the investigation system from the witcher and worsened it, and from dark souls they took evasions and two types of attacks (heavy and light).
Plot
The plot component in this game, in my opinion, is the weakest among all the games of this series. The story is not filled with some great meaning, we do not need to defeat some tyrant, participate in some conflict, everything is much easier-banal revenge. At the time of passage, I understood almost nothing. We play for the last of the order Medzhaev. Unknown people abducted us and forced them to take them in a crypt, as a result of our oversight of our son, they kill with our own hand, then everything comes down to revenge. The wife of our hero will flicker in the plot, and now you know for me it was the most strange display of relations. We are shown how our heroes are forever far from each other, they are brought closer to one Kitscent, they spent the night and ran away further. I understand both are covered with grief and thirst for revenge, but when they showed their "parting" the feeling of empathy not even.
I do not think that such relationships are typical for Ubisoft, to remember at least Black Flag. where it was interesting to observe the development of Edward and Mary Reed
The saddest thing is that for the whole plot almost nothing was remembered, nor the names of our enemies, nor why we specifically kill them. Even the characters who are determined to help us so fresh and uninteresting that except Cleopatra, which was remembered by the maximum simply preoccupied, no one was postponed in memory (and on the comparison to recall da Vinci from the trilogy about the Ezio or Black Beard from the four, they were remarkable). From the battles I can highlight the maximum battle with the snake, but how I came to it, and what kind of snake I have no idea.
The plot does not show interesting events. It would be possible to focus on how Cleopatra interacted with Caesar, or show some other more interesting period in the history of this country. For example, when I went through the trilogy about Ezio, I was so interested in the reign of Rodrigo Borgia that I read about him and watched the series of the same name. And if you take the pirate part, then there is such an atmosphere that I immediately wanted to watch some kind of pirate film (the same Pirates of the Caribbean or the series Black Sails). And what will you want to see or read, playing the origins? There was only one moment that caused warm memories – races on chariots (I immediately remembered the film Asterix and Obelix at the Olympic Games). Games about assassins have always covered some important historical events. For example, the three or Unity talked about the American and French revolutions. I understand that some part of the events was modified, but still the interest in the study of this material developed.
I also want to note that the plot does not have a pronounced cool antagonist. Remember how good the same Borgia was, or Hate Kenay from a pirate saga. I always thought that the colorful villain is a special chip ubisoft. In Far Cry, starting from three to 6, and in the assassins it was always interesting to observe how the Templars demonstrate prudence, wisdom, cunning, insidiousness. And in Egypt, it turns out that such an interesting figure was not born.
Gameplay
This component has changed, relative to previous parts. The first thing I want to highlight the change eagle vision. Now we literally have an eagle with which we celebrate enemies and points of interest. Apparently the developer thought that getting information directly from the bird less magical abilities than just to highlight all enemies in a certain radius, that the solution is controversial (it is also debatable that the bird will always have to be used, in all quests, t to to. They do not show a specific point, only the area, but our feathered companion will tell the goal). The next chip – Leleming enemies (yes, the levels of opponents appeared in the syndicate, but there it was made more competently in my opinion), which gives us to understand that the enemy is already a huge problem for us ahead of us, and if this battle with a mercenary, then the feeling of a fight with a boss will not leave (remember a witcher 3, if the enemy can be killed by a dozen lvl, but for a long time). It is also worth noting the skills system, it has become more like modern RPG games.
Cons and pluses
Battles with elephants are very good
To tame the animal, it must be strewn with a special dart
The game gives complete freedom of choice of weapons, the main thing is to keep up for pumping
And now to the minuses. To begin with, a vaunted huge map for the most part is empty, there is a huge region with just sands, on the edge of which a lonely point of interest. By the way, the points of interest come down to the fact that you need to fight with enemies. This is either a camp where you need to fight, or a treasure where you need to fight again, or a fortress where you also need to fight. Of course there are extremely rare points on which it is necessary to solve a puzzle with a constellation. The next minus is the system Leleing, As I already wrote the difference even in 2 lvl is already significant, which means that the game in such a tricky way makes all boring additional quests (the problems of local residents are as simple as possible, it is uninteresting to follow dialogues). From here the next minus follows. Elite hunters who will try to kill us. Most often, we will be much weaker than them, so in addition to the pharmacy of all quests will also have to run away from the supercli of these hunters. The next minus appeared due to the abundance of armor and weapons- Grind, We always have to look for resources if we want to test a new type of weapon and apply normal damage. True, our friends developers came up with how to beg it. The final minus – Donat. If you do not want to grind or farm, then buy an accelerated set of experience and a set with resources for real money in the “time saving” section. Also Donate store contains a very strange look for roach – unicorn. Although, it would seem, Egypt with his myths could give much more interesting styles.
Meeting with such guys – a special test
Here you have a set of craft skins and abilities
Half of skills garbage, some of which helps to accumulate experience for various killings of enemies
The pyramids are beautiful, there are no complaints
Conclusion
In fact, the game could become good and interesting, but for some reason the Ubisoft bosses decided to set the goal of earn money from the donates, and not to draw attention to a good game. Boring quests, half of unnecessary skills, a dull story and imposing a majority of side effects to keep up with the level this is a very wrong path. I was waiting for the whole game for something interesting, but I never received the slightest pleasure from it, even I took a reference to the murder of Caesar negatively, although this is probably the only closest to the past assassins. The series from this part left only the name from the assassins, although the idea to show how it all began interesting, but the implementation of this idea turned out to be as they say in the football "a swing per ruble". Ubisoft often chooses the path of “inspiration” by more successful titles, but realizes them in its masterpieces quite clumsy. Well, at the moment, a part of the assassin-mag has already come out (otherwise I do not know how to characterize the ability of a person to choose several goals and be behind his back immediately and kill without the possibility of getting resistance), and then a very tolerant Japanese Samurai. Waiting for the assassins will be resurrected.
Assassin’s Creed: Origins
The best comments
In general, an interesting idea, given that glitches from the heat in the game are present (and there is even Achivka for some, such as rain from locusts). It would be possible to make some mini stories, by the type of fact that they made points with blue circles on the map in Valgalla. Maybe fights with some kind of bent monsters or like that. In any case, to make huge areas of maps in which there are no points of interest at all (and there are such) there is no sense. Such a feeling arises that they managed to cut a huge card, and there is no longer to fill it with content.
The story is not filled with https://clubdeluxecasino.co.uk/mobile-app/ some great meaning, we do not need to defeat some tyrant, participate in some conflict, everything is much easier-banal revenge.
Hello, so in the "great" trilogy the same. The only difference is that in one case, if the memory does not change, we take revenge either for the whole family, or the father executed before our eyes, and in the case of a bike for his son. In fact, here, as well as in Fallout, the script, as it were, sorting out the strings of our soul, because for one, for age or other reasons, more expensive, say, father, the other son.
One gamer is ready to be a son who takes revenge on the family, the other will be able to associate himself with his father, who is ready for anything for his son. It’s good that there is no one -to -eater there. Ezio’s father has a secret, but there is no what can be called the wrong side, that is, what can be directly rebuilt against. With the son of Bayek all the more. The kid died and that’s it, and evil remains evil until the end.
We are shown how our heroes are forever far from each other, they are brought closer to one Kitscent, they spent the night and ran away further. I understand both are covered with grief and thirst for revenge, but when they showed their "parting" the feeling of empathy not even.
There is, as it were, a message that revenge shared them. The whole game, including about it. Since they took revenge and opposed not one person, but the group, and due to the gameplay of the game acted alone, they were divided and … became too different. As I understand it, firstly, purely the feelings of the spouses disappeared and dissolved in the heat of the struggle, and secondly, the wife became that predator, but Bayek is still softer. They have become incompatible. And that’s it.
That is why I wanted not the fucking Rome, more precisely, not the era of Roman colonization, namely the ancient Egypt, specifically the struggle for power under the facet of the Ekhnatenen. And I’m reminded., that Akhenaton went against the priests of politicalism. If we now have a patriarch of the Orthodox at all a poor old man, then there was a gold-serebra … What is not the basis for the origin of the Order? No.
Let’s start with the fact that a vaunted huge map is for the most part empty, there is a huge region with just sands
Here, on the contrary, it is logical. Because, forgive me, they say that once the climate in Egypt and that part of Africa was different. Perhaps in the time of the so -called ancient kingdom, but then everything was just like that.
How will you fill the desert? Glitches from the heat? Oases there is already. A bunch of tombs to revenge? There is such an opportunity, but I will remind you that we play essentially for the ancient specialtygent, the head of the Supreme Leader Security Service. In addition, Bayek is demonstrated to us by cardboard honest and noble. And suddenly take the tombs?
For some reason, Ubisoft bosses decided to set the goal of earn money from the donates, and not to draw attention to a good game.
For some reason? But it’s not at all clear why?
Thanks for the blog!
On the plot, I probably agree with you. It is rather meager and places melodramatic in place. The only thing I remembered was like the Assassins emblem appeared 🙂 Interestingly, they initially conceived this way or during the development of this particular part?!
I have the feeling that in the gameplay point, you also have only minuses 🙂 Maybe it was worth it to somehow neutrally describe it? And lower the comparative part into pros and cons of?
Hardly in advance, otherwise this part would not have come out so much late)
I have the feeling that in the gameplay point, you also have only minuses 🙂 Maybe it was worth it to somehow neutrally describe it? And lower the comparative part into pros and cons of?
Initially planned to describe in the disadvantages, t.To. For me, there are much a lot for me, but I did not want to load the section, so the gameplay contains the minuses too 😀
Hello, so in the "great" trilogy the same. The only difference is that in one case, if the memory does not change, we take revenge either for the whole family, or the father executed before our eyes, and in the case of a bike for his son
I do not argue, Ezio took revenge for the brothers and father, hanged before his eyes, but at the same time he revealed a conspiracy against Giovanni (father) and fought with the Borgia family, who wanted to take possession of an apple for his selfish purposes. But the Bayek is just mtttite.
As I understand it, firstly, purely the feelings of the spouses disappeared and dissolved in the heat of the struggle, and secondly, the wife became that predator, but Bayek is still softer. They have become incompatible. And that’s it.
According to their relations, it seemed to me that it was more important for her to always be in business under the leadership of Cleopatra, and Bayek wanted to create a society that would fight with all the unfair. Well, in general, these relations were scarce for me, any in the previous parts were more interesting. Subjective opinion, I do not impose)
That is why I wanted not the fucking Rome, more precisely, not the era of Roman colonization, namely the ancient Egypt, specifically the struggle for power under the facet of the Ekhnatenen. And I’m reminded., that Akhenaton went against the priests of politicalism. If we now have a patriarch of the Orthodox at all a poor old man, then there was a gold-serebra … What is not the basis for the origin of the Order? No.
Not familiar with this period in the history of Egypt, but it sounds interesting.
Here, on the contrary, it is logical. Because, forgive me, they say that once the climate in Egypt and that part of Africa was different. Perhaps in the time of the so -called ancient kingdom, but then everything was just like that.
It was meant that it was not worth proud of an empty card, just as in Odyssey, about half was not filled with anything.
Honestly, one of the first associations with the desert is just oases and glitches, but there is extremely few of this
I always believed that the titles single would bring more money if you attract the players with an interesting game, and not to breed for the purchase of skins of different living creatures)
So no, the same thing, the question is only in the form, in the filling, in persons who either cause interest or not = \
According to their relations, it seemed to me that it was more important for her to always be in business under the leadership of Cleopatra, and Bayek wanted to create a society that would fight with all the unfair.
There are a lot of interesting things there, because over the past years, the motives of Akhenaten are not clear. Historically, he is the first or one of the first who tried to introduce monotheism, the idea of one god. Whether he was a man of ideas, a prophet of his time or a man for whom monotheism was an instrument when he was more like a revolutionary, eager to break the power of greedy priests? Or he was generally crazy with a sky -high chosv, who saw himself the greatest light above everything else, since he was temporarily crushed by politicalism?
It was meant that it was not worth proud of an empty card, just as in Odyssey, about half was not filled with anything.
Since it is logical in relation to history and geography, I would say that the whole question goes into design, so that it is beautiful, since the desert also has its beauty.
I always believed that the titles single would bring more money if you attract the players with an interesting game, and not to breed for the purchase of skins of different living creatures)
You are not a businessman, dear) you need it? It works for the plebeians? Give them an entertaining and attractive and immediately poke all sorts of Mazain so that … grandmothers, grandmas, s ** a, grandmas! Otherwise, these plebeians are not needed.
So no, the same thing, the question is only in the form, in the filling, in persons who either cause interest or not = \
Of course, but I think you will agree that in the trilogy more memorable characters. And those with whom Bayek got out boring and unremarkable, I do not insist on this, my subjectiveism)
Since it is logical in relation to history and geography, I would say that the whole question goes into design, so that it is beautiful, since the desert also has its beauty.
I completely agree, if you take the geographical aspect, it is precisely observed. I would like, in those empty parts of the map of at least some opponents, even banal scorpions who will drive fans to take a walk along the sand.
